Clubs: play together, climb together
Up to 30 players, one chat and a weekly ladder. How you join or found a club, and what the owner and officers can do.
Up to 30 players
A club holds up to 30 players, with its own chat, a pinned announcement and its own ladder. Find one from the Clubs tile, or found your own for 200 seeds (free with Pro). A club has a name, a tag of 2 to 5 letters or digits shown as [TAG], an emblem (20 shapes in 13 colours, or a picture the owner uploads) and a home country, whose flag shows on the club board.
Joining
A club is open, takes requests, or is invite only. It can ask for a number of games played or a language; the home country is shown but never keeps anyone out. An invite skips every requirement and lasts 7 days.
The weekly ladder
From Monday 00:00 UTC to the next Monday, a club scores the season points its members earn at public tables: 10 for a win at two seats, 12 and 5 at three, 15, 7 and 3 at four. A game where another seat was a clubmate doesn’t count for either of you, so the ladder rewards playing everyone else. Friend tables, private rooms and tournaments don’t count, and only games after joining do; a member who leaves takes their points along.
Running a club
The owner edits the club, names officers, can hand the club over and can disband it. Officers accept requests, invite players, set the announcement and remove members. A removed player can rejoin after a week; a ban lasts 7 days, 30 days or for good. Staff can also run members-only club tournaments: free, without prizes or points.
Community
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